In World of Warcraft, new expansions bring new titles to be claimed by guilds across every server. Castle Nathria has released in World of Warcraft: Shadowlands expansion on Dec. 8, but it wasn’t until Dec. 15 that players could take on its Mythic raid difficulty.
Yesterday, Complexity Limit is the first team in the world to successfully kill the final boss, Sire Denathrius, and finish the Castle Nathria Mythic raid. With multiple attempts over the span of nine days and getting the boss down as far as 0.8% health before they wiped out, Complexity Limit eventually had what it took to conquer the Mythic boss.
You can see firsthand what it’s like to achieve such a hard-earned achievement. Complexity Limit’s Guild Master and raid leader Maximum livestreamed his perspective of the encounter and the guild’s reaction is priceless. What erupts from calm and clear directions from the raid leader is pure excitement and relief after working so hard to dissect and destroy such a difficult raid boss.
Language warning: Maximum’s perspective of the world first Denathrius kill. https://clips.twitch.tv/TrustworthyScaryPepperoniFrankerZ
An interesting discussion about the accomplishment and title of “World First” comes from the fact that North America region gets to access the Mythic raid about 16 hours before Europe gets the update. Some WoW fans, although impressed with the task, find world first races hard to be taken seriously when such a huge time advantage is given to North America, due to Blizzard’s way of patching based on time zones.
Due to the fact that these mythic raids are not publicly tested, others argue that North American teams have to encounter possible bugs which set back progress. In fact, European team Echo was able to catch up in the race for world first due to bugs that Complexity Limit encountered in the previous boss, Sludgefist. Furthermore, live-streamed events like Complexity Limit’s may reveal raid strategies to European teams who can study them before they are able to access the boss. Spectators don’t generally diminish the achievement from teams who claim world first kills, but it’s fair to mention the playing fields can’t always be even due to these circumstances.
To learn more about what it took to take down this boss, Wowhead does a miraculous job going into detail on the group’s team composition, including each character’s gear, traits, and other tools and abilities in this event recap. If you’re interested in watching the event and the full kill, Complexity streamed it on Twitch.